This week's update introduces 3 new munitions feed variants. Each variant only slightly expands the munitions feed but gives ranged builds new avenues to become more powerful.
The Overloader Feed improves damage per shot at the cost of reload speed and ammo efficiency, ideal for builds that want to hit hard right away. The Turbo Feed allows you to boost your reload speed at the cost of heat generation, ideal for builds with plenty of spare heat and a small amount of weapons they want to keep firing. The Cushion Feeds reduce reload speed but provide a large amount of recoil control, ideal for builds with multiple sets of simultaneously firing weapons. Each new feed has a variant at tier 2, 3 and 4.
Stat comparisons have also been added so you can better compare items. You can find them in shops, the inventory and the mech builder. In the mech builder, the stats of the hovered item are compared to the currently selected part.
2.48.0
Added color coded stat comparison highlighting for single value stats to comparison tooltips in shops, the inventory and the mech builder.
Added the OF Overloader Feeds, back modules that slightly expand munitions feed size and boost damage per shot while reducing damage per ammo and reload speed. These feed expansions are NOT included in the munitions vendor's munitions feed options.
Added the AF Turbo Feeds, back modules that slightly expand munitions feed size and reduce reload speed but allow reload speed to be boosted at the cost of heat generation. These feed expansions are NOT included in the munitions vendor's munitions feed options.
Added the PF Cushion Feeds, back modules that slightly expand munitions feed size and reduce reload speed but greatly increase recoil control. These feed expansions are NOT included in the munitions vendor's munitions feed options.
Added the CS Carrying Case handheld utilities, cargo capacity expanding parts that are held in armatures and can be quickly dropped with a control or by attacking with the carrying armature. Items can only be added while the case is equipped but items can always be ejected.
Fixed connection port icons not appearing when loading a saved build from the mech builder.