
Major Features:
- There are now waves in battles and the overworld
Minor Changes:
- The way cannonballs skip off the water is now more physically accurate
- Snuck in a crab
- Redid some cannon <-> water effects
Wind shifts were feeling not impactful enough:
- Wind shifts are now significantly larger on average, with a minimum shift of 40 degrees (up from 20)
- Wind shifts now take 4 minutes on average (down from 5) to complete
- Disabled looting inventories in freecam, as it did not work how you would expect at all
- Cannon shot can be heard further
- You can hold w/s in the overworld to change sails
- Added a cannon volume slider
- Fixed some jittery water problems
Bugfixes:
- Fixed stuttering when firing the guns for the first time in combat
- Turn off the aim point when the ui is hidden
- Found a major issue relating to the hit detection classifying bow/stern shots after a boat had performed half a rotation and we will never discuss why
- Fixed an issue related to wind shadowing, and slightly reduced the max distance
- Fix getting phantom assists on teammates
- Made bow rakes slightly more permissive