Added image guidance for the forced tutorial section (other parts of the tutorial are still being improved)
Optimized enemy retreat decision logic
Improved enemy stacking issue at the same location (requires approximately 12 hours of in-game runtime to take effect)
Added partial German text
Quick delivery automatically creates a link between two FOBs that do not yet have a logistics link
Squad skill level no longer decreases due to the death of high-level members
Fixed incorrect vehicle card display issue
Fixed an issue where enemy radio communications could be intercepted
Fixed an issue where FOB could exceed limits and spawn enemies in certain situations
Fixed an issue where enemies would duplicate after loading in certain situations
Fixed an issue where loot quantity on the ground could be negative