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VERSION 3.44: build update · JWildfireSwan · SteamPeaks
JWildfireSwan
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Events
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VERSION 3.44: build update
Game update
VERSION 3.44: build update
JWildfireSwan
· published
4 months ago
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JWildfireSwan
Game update
29 Aug 2026
VERSION 4.12: post rendering effects and experimental WebGl export
It has been a while, but I was really busy. With the current update there come two major two things: - post rendering effects, which is a separate shader pass to apply typical balancing effects, color grading effects (for example, to turn your artworks into "Matrix style"), Vignette and other effects - experimental WebGl export: this allows you to export your current scene to be rendered in a m…
JWildfireSwan
Game update
14 Jun 2026
RELEASE VERSION 4.9: new container types and lots of new (flame-)variations
This major update brings a few bug fixes, some new interesting container types (e.g., a mode to create a classic ifs-iteration, including a non-linear part) and - maybe surprisingly - a large collection of 150 new variations for flame fractals. Complete changelog: VERSION 4.9.2800 (14.06.2026): - mandelbro3d: - fixed: field-mode is not saved when saving a scene with a weighted alternating hybri…
JWildfireSwan
Game update
17 May 2026
VERSION 4.0: domain rendering, backdrops and improved glass rendering
This major update brings another very flexible tool: domain rendering. You may imagine this feature in the way, that multiple scenes are rendered at the same time, and a function (the domain-partitioning-function) specifies, where in the global space, appears which scene. This may sound very abstract at first, but allows for some really unique effects. For example, you may create a shape, which…