๐ Hey Cosmonauts,
Start your engines ๐ Cosmo Tales launches into Early Access on Steam on Thursday, September 3, 2026. ๐ฎ
It's been a road. ๐ฃ๏ธ We showed the game publicly for the first time at Gamescom 2025 ๐ช, dropped the Saul Bass-inspired story trailer in February ๐๏ธ, brought a fresh Convergence Showcase trailer with two new playable vehicles ๐โจ, and put the demo in your hands during Steam Next Fest ๐น๏ธ. Every one of those beats came with feedback that landed directly in the game ๐ฌ. On Thursday we finally open the garage properly. ๐ง
A family-friendly roguelite adventure ๐จโ๐ฉโ๐งโ๐ฆ where you play a teenage driver and his loud, opinionated, fully-armed cosmobile a talking car inspired by the legendary ล koda 1203 ๐. Your car fights. ๐ฅ Your car complains. ๐ฃ๏ธ Your car has feelings about your driving. ๐ค
๐ Dimension shifting, in real time: The core mechanic isn't a gimmick layered on top, it's the whole thing. Flip between realities mid-combat and the world layout changes underneath you. Paths open. ๐ช Cover disappears. ๐งฑ Enemies behave differently depending on which reality they're standing in. ๐พ Learning when to shift is the skill ceiling. ๐
๐ฉ Builds you actually assemble: Fast, readable combat with a build system that rewards experimentation over memorization. ๐งช Enemies are designed around layered defenses ๐ก๏ธ, so there's rarely one correct answer there's the answer your current loadout can pull off. ๐
๐ A Cosmo Tape anthology, not a campaign: Each sector is a self-contained "Cosmo fairy tale" ๐ช its own characters, its own conflict, its own dimensional mess to untangle. Bite-sized missions โก, boss fights ๐น, and collectible Cosmo Tapes ๐. Some are laugh-out-loud silly ๐. A few sneak up on you. ๐ฅฒ
๐จ Handcrafted '70s retro-futurism: Every world built from scratch, in-house. ๐ ๏ธ Donut planets ๐ฉ. Cosmic deserts ๐๏ธ. Colour palettes that look like they were pulled off a 1974 paperback cover ๐, running on modern rendering ๐ป. It's the reason people stop scrolling. ๐
๐ Multiple playable vehicles at launch including two rare classics we've resurrected in digital form, revealed in the Convergence trailer
๐ A full slate of sector tales, boss encounters ๐, and the collectible music archive ๐ต
๐ The complete dimension-shifting combat and build system with thousands of combat build options ๐
๐ง Accessible enough for younger players, deep enough that adults won't feel babysat ๐ง
๐๏ธ See you in the garage on September 3. Buckle up, Cosmonauts. ๐๐ซ