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No More Room in Hell 2›Events›Hotfix Notes: 1.0.4.0
Game update

Hotfix Notes: 1.0.4.0

No More Room in Hell 2 · published 14 days ago · build 24830003

All eventsPlayers around this dateRead on Steam

General

  • Fixed an issue where some players in certain regions (e.g. continental Asia) would not be routed to the correct servers based on their proximity.

  • Fixed an issue where certain Responders would die on disconnects that normally would provide forgiveness.

  • Fixed an issue where players would be met with a "server is full" error when attempting to enter a match.

  • Fixed an issue where players could get stuck unable to climb out of the tracks near the end of Broadway.

  • Fixed an issue where players would not receive the "Guiding Light" achievement on completing Lighthouse.

  • Increased max sensitivity setting ceiling from 2 ➡️ 6.

  • Added a confirmation prompt for "Exit to Main Menu" buttons.

  • Fixed an issue where the options menu repeatedly asked to save changes, even when none had been made.

  • Fixed an issue where a Responder with a rescue beacon could still be lost upon leaving a match.

  • Fixed an issue where players would be met with "Awaiting Respawn" in scenarios where respawning was disabled.

    • Survival will now feature a final respawn at the end of Wave 3 and at the start of extraction.

    • Objective will have a final respawn prior to extraction added in our next update!

  • Fixed an issue preventing controller users from navigating to the scoreboard for mute, block, and report functionality.

    • Fixed an additional issue where blocked players were not muted.

  • Fixed an issue where Early Access rewards cosmetic options were displayed in menu to players who did not own them.

  • Fixed an issue where a single item would appear as equipped in multiple loadout slots.

  • Fixed an issue in Responder customization where preview items could be equipped, causing all attempted cosmetic adjustments to not save.

  • Fixed an issue where the Weekly Assignment notification would cause controller input loss.

  • Fixed an issue with UI focus when attempting to buy patterns and logos.

  • Fixed an issue where the Early Access reward gloves had the incorrect texture.

  • Fixed an issue where picking up a carryable item would not cancel healing item consumption.

  • Fixed an issue where the Fierra DB12 was not considered a shotgun for Weekly Assignments.

  • Fixed an issue where weapons could occasionally have an incorrect ADS zoom.

  • Additional minor gameplay fixes.

Balance

Gruber 922

  • Reduced initial spread from 6 ➡️ 5

  • Reduced Initial ADS spread from 5 ➡️ 4.5

Gruber MKVII

  • Reduced initial spread from 9 ➡️ 8

Gruber Ranch

  • Reduced max spread from 14 ➡️ 12

  • Reduced initial spread from 6 ➡️ 3.5

Hunter85

  • Reduced initial spread from 8 ➡️ 4

M7

  • Reduced max spread from 25 ➡️ 20

  • Reduced moving spread multiplier from 1.1 ➡️ 0.9

  • Increased spread per shot from 0.25 ➡️ 0.5

  • Reduced initial spread from 18 ➡️ 5

M14

  • Reduced initial spread from 6 ➡️ 4

M1911

  • Reduced max spread from 20 ➡️ 18

  • Reduced initial spread from 10.5 ➡️ 9

M9A1

  • Reduced initial spread from 9 ➡️ 7.5

MC15

  • Reduced max spread from 18 ➡️ 15

  • Increased spread per shot from 1 ➡️ 1.1

  • Reduced initial spread from 6 ➡️ 4.5

Model 13

  • Reduced initial spread degrees from 10 ➡️ 8.5

MP5

  • Reduced moving spread multiplier from 1.2 ➡️ 1

  • Reduced initial spread direction from 7 ➡️ 6

Rochester 1873

  • Reduced max spread from 25 ➡️ 20

  • Reduced initial spread from 7.5 ➡️ 5

  • Reduced initial ADS spread from 3.5 ➡️ 2.5

More from No More Room in Hell 2

Other announcements

All events
Community1 Sep 2026Community Cat ContestHello Responders! As the team works towards future content goals and preparing our next updates, we discovered a unique opportunity for our community to get involved. Due to both the love shown to our launch as well as some of our new outfit offerings, we’re working on additional cosmetics for future releases themed around a wide variety of inspirations. So, starting now (September 1st, 2026) w…News27 Aug 20262X Responder XP Weekend is now LIVE!From now until August 31st at 12pm EDT, enjoy doubled Responder XP earn rate across all modes and difficulties!Community20 Aug 2026Developer Blog: Beyond ArmageddonHello Responders! From all of us here on the No More Room in 2 development team, we want to thank everyone who dove headfirst into Armageddon and supported this 1.0 launch. It’s been a long journey from our Early Access release to get to this moment, and we couldn’t be more proud of the result. Since Early Access, over 1,000,000 players have played No More Room in Hell 2, with 500,000 of those…