Hello everyone!
It's been a while since the last development update, and a lot has happened behind the scenes. Over the past few months I've been focused on expanding the core gameplay, polishing existing systems, and making every fight feel deeper and more rewarding.
Here's a look at what's new!
🥋 Brand-New Combat Mechanics
⚡ Stun System
🛡️ Counter Attack System
🌳 Completely Redesigned Skill Tree
Unlock powerful martial techniques including:
🔥 Fire Fist
👁️ Revelation Eye
🌳 Wood Trunk Replacement
👊 Giant Fist
🎭 Attack Feint
♻️ Recall
🔄 Attack & Block Transmutators
Players can also unlock an entirely new martial arts style:
🥋 Jeet Kune Do
Rather than simply changing stats, this introduces an entirely different fighting style with its own animation set.
The post-fight reward system has been completely redesigned.
Instead of simple one-off rewards, rewards are now built from modular combinations of:
Buffs
Conditions
Penalties
This allows rewards to create meaningful decisions instead of simply granting stat increases.
Current reward effects include:
Restore Life
Restore Endurance
Automatically reinforce your weakest endurance zone
Temporary combat restrictions
Random-choice modifiers
Technique limitations
Multiple reward durations (actions, sequences, entire fights, or full levels)
The entire system is data-driven, allowing many more reward combinations to be added in future updates.
Controller support has been expanded across the entire game.
Every major interface now supports smooth gamepad navigation, including:
Main Menu
Skill Tree
Settings
World Map
Tutorial
Combat
Reward Selection
Combat has received a major visual polish pass.
New additions include:
Improved attack animations
New blocking animations
Dash and movement smoke effects
Aura and buff visual effects
Better hit timing
Improved shader loading to eliminate first-hit stuttering
The world continues to grow with new content including:
Forest Entrance environment
New ninja characters
Additional props
Improved belt progression
Better XP balancing
Every update brings the game closer to the experience I've envisioned from the beginning, and there's still plenty more to come. I can't wait to share the next milestones with you!
If you haven't already, don't forget to wishlist the game and let me know what feature you're most excited to try!