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Skull and Bones›Events›Maintenance 30th June – routine maintenance
In-game event

Maintenance 30th June – routine maintenance

Skull and Bones · published 2 months ago

All eventsPlayers around this dateRead on Steam

Captains, a Skull and Bones maintenance incoming 🛠️

 📅 Tuesday 30th June

⏰ 8AM CEST / 4PM AET / 11PM PT (29 JUN)

⏳ ~2 hours

🔧The maintenance will focus on routine server checks & operations.

Top Community Feedback We're Working On

Below is the latest status on the feedback items we’re looking into, we'll continue updating you as things progress:

-          Introduction of a search feature (release targeted for Y3S3) and improvements to current sorting filters (release targeted for Y3S2)

-          Balancing pass on Seasonal Mastery progression pace (release targeted for Y3S2)

-          Balancing pass to increase Sea Monsters difficulty and/or reduce infamy gains from Sea Monsters in WT3/WT4 (release targeted for mid-season Y3S1)

-          More accurate contribution-based rewards for World Events (release targeted for Y3S2)

❗Please note that all timelines listed above are tentative and may be subject to change.

TOP Feedback Under investigation:

-          Balance pass on Kraken difficulty and scaling.

-          Progression reset functionality.

-          Balance pass on Reachwarden.

-          Balance pass on Enduring Embers.

-          Balance pass on Ascension module drops.

-          Megafort Wolvenhol becoming too easy.

TOP Bugs Under investigation:

-          Kraken not dropping rewards

Dev note: While we continue investigating the root cause, we've implemented, Thursday 11th June, a temporary change aimed at improving reward distribution for Kraken encounters by removing the minimum contribution requirement. If you contributed to the fight, you should now receive rewards when the Kraken is defeated. This is a temporary measure while we work toward a more accurate contribution-based reward system for World Events in the long term. To note, some players may still encounter reward issues in specific situations, such as being sunk and rejoining the encounter shortly before the Kraken is defeated (within the final 80 seconds). We're actively investigating the issue and will share further updates as we learn more.

-          Cannot progress Ruby’s tune

-          Unable to claim multiple Captains Achievements

-          Rogue's Revenge Contract Step Stuck in Log After Completing Dead Mans Revenge


To note: Mastery tree node Blood Fuelled cost 4% of Hull health per weapon fired. We encourage removing this node if you are facing unexplained sinking when in combat.


Should you encounter any issues, please raise it on Bug Reporter: 

https://www.ubisoft.com/en-us/game/skull-and-bones/bug-reporter

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