In-game event

Warrior Architects Update Logs (v1.0.9.1): May 25 – June 9

Warrior Architects · published · build 23637237

May 25 Updates

  • Architectural Styles: Select preferred architectural styles when constructing buildings in Campaign mode.

  • Audio Fixes: Corrected specific in-game background music tracks.

  • Sprite Updates: Polished sprite sheets for specific Warriors and Soldiers.

  • Predictive Aiming: Ranged units (Archers) and defensive structures now predict and target moving units' future positions.

  • New Skin: Added an alternative appearance for the Sorceress.

  • Language Support: Added Simplified Chinese localization.

  • Sound Effects: Updated impact sound effects for arrows and certain magical attacks.

  • Multiplayer Optimization: Enhanced online performance and increased the maximum population cap from 100 to 200.

June 9 Updates

  • Coordinate Sync: Fixed a multiplayer bug causing building coordinate mismatches between host and clients.

  • Effect Sync: Resolved visual effect synchronization issues between host and clients in multiplayer.

  • Selection Fix: Fixed a multiplayer issue where clients could not select moving units.

  • Animation Overhaul: Updated sprites and animation clips for Villagers and Warriors.

  • Targeting Fix: Fixed a bug where ordered units failed to target designated enemy units or structures.

  • Map Generation: Resolved specific errors occurring during Random Campaign generation.

  • AI Logic: Improved enemy AI behavior for resource gathering and building construction.

  • Camera Shake: Added camera shake effects for siege weapon impacts, explosions, and building destruction.

  • Defeat Audio: Added unique audio cues when certain units are defeated.

  • Multiplayer Rules: Restricted players from constructing buildings within rival team territories.

  • Projectile Sync: Fixed a multiplayer bug where siege weapon firing animations desynced on the client side.

  • Object Pooling: Optimized backend object pooling logic.

  • Chat Toggle: Added the option to hide the multiplayer chat window.

    Screen shake when a building is destroyed


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