This update addresses ammunition specialization preservation during Crucible upgrades, restores the Hunt Details breakdown in combat, and delivers key stability hardening across gear presets and multiplayer parties.
Ammunition & Crucible Specialization
- Trait-Aware Auto-Merge: Ammunition auto-merge now strictly groups by specialization trait. Newly forged or looted plain arrows will merge cleanly into your existing traited stacks without wiping or overwriting your active Vile or Sanguine traits.
- Client Ingestion Alignment: Acquired arrows and bolts automatically inherit the player's active equipped specialization trait, stacking cleanly into your existing quiver.
- Multi-Trait Separation: Distinct specialization traits (such as Vile and Sanguine) are guaranteed to remain in separate, dedicated inventory stacks.
Combat & Hunt Ledger
- Hunt Details Breakdown: Restored the Hunt Details analysis button to both the combat ledger header and the Details analytics panel.
- Real-Time Spoils Banking: Depositing hunt spoils immediately empties pending ledger counters and updates inventory in real time while preserving full session statistics.
- Party Wave Revivals: Fallen party members are now automatically revived when the next enemy wave spawns during multiplayer party hunts.
- Smoother Swing Bars: Attack interval animations and timing bars have been smoothed for improved combat readability.
Gear Presets & System Hardening
- Preset Equip Reliability: Hardened gear preset equip transitions against inventory churn, dead rows, and desyncs during rapid loadout swapping.
- Authoritative Dungeon Drops: Hardened Obsidian Citadel boss key validation, kill credit reporting, and loot banking.
- Extended Session Continuity: Active session tokens extended to 30 days for seamless uninterrupted idle play.
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