The early-game New Player Guide is still being improved. If you need help, please join one of the following communities:
QQ Group: 1098841891
Telegram: https://t.me/+KkKgOeeWXbM0NmM1
Discord: https://discord.gg/2g6mZfAPq
1. Fixed cases where different qualities of the same item could be mixed in inventory display or quantity calculations. Common, Uncommon, Rare, Epic, and Legendary items now keep separate inventory identities, quality colors, and quantities across the Inventory, Warehouse, and Alchemy pages.
2. Improved incremental inventory refreshes. Item quality, bind state, locked quantity, and available quantity now update together with server patches, while stale responses cannot overwrite a newer accepted state.
3. Fixed Alchemy material quantity calculations. Current Alchemy recipes count and consume only Common-quality materials and catalysts. Higher-quality copies of the same item are no longer merged into the available amount or consumed by mistake.
4. Optimized records for item production, consumption, locking, and transfer to reduce duplicated data and improve long-term runtime and query stability.
5. Unified source and transaction identities across Wild gathering, Processing, battle drops, and Market transfers, reducing inconsistencies in daily item statistics and asset refreshes.
6. Historical item-flow records remain preserved and queryable. New records use clearer structured fields without rewriting existing history.
1. Please conduct trades through the in-game Market. The Market does not charge transaction fees. Issues arising from private trades will not be handled.
2. If you encounter a problem with the Steam Community Market, please contact the developers through the QQ Group, Telegram, or Discord.
1. Continue improving the Main Quest and Side Quest features.
2. Update the Leaderboard feature.