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Imperial Ambitions DemoEventsDay 5 Patch is here!
In-game event

Day 5 Patch is here!

Imperial Ambitions Demo · published 17 Jul 2026, 15:40 UTC · build 24260106

All eventsPlayers around this dateRead on Steam

== Patch Notes ==Audio

  • All AI-generated music content is removed. New music content mostly consists of Baroque and Classical.

  • An option to enter the path of a custom music folder is now available for those who want to listen to other music.


Gameplay

  • Map regeneration now also has option to accept map seeds. Now users can share seeds, or reuse the same seed to see if they can play the game differently next time.

  • Spearman recruitment now requires peasants.

  • Spearman melee attack points are decreased.

  • Disband button is added. This button reverts the unit to their original social class and settles to the player's own town nearby. Use with caution.

  • Malthusian Trap is now optional. Default: OFF. When enabled, the players cannot control when a town will grow in population. When Malthusian Trap is OFF, the players need to press the add population button (green button appears on top of the granary when growth is 100) to add the population to the town.

  • Numpad * key now switches between towns, just like Numpad + does between regiments.

  • Agents no longer cause diplomatic tension due to visiting opponent's lands


Visual

  • Now every unit starts at rank 1. (cosmetic only)

  • Seasonal color tint changes slower

  • Apprentice no longer wears an apron


Fixes

  • Builders no longer get 2 identical Build buttons.

  • The issue with distant tiles not being harvested even with roads next to it is now resolved.

  • Issue with indentured settlers wrongly showing repeated "SKLocGenie.SmartString" is now correctly showing the list of resources that they can settle next to.

  • WASD keys no longer scroll the map while typing into any text inputs.

  • More fish is placed in both real and generated worlds. All fish is placed only by the shore.

  • Additional guards are added to exiting the game, to avoid crashes.

More from Imperial Ambitions Demo

Other announcements

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In-game event5 Sep 2026Cloud saves are now availableCloud Saves · Cloud saves are now available between different operating systems (Windows, MacOS, Linux) · The game now has limited number of Autosaves. The number of autosaves can be set in the gameplay settings menu (default: 15). Older saves are deleted automatically. This only affects the save files with ".autosav" extension. Older autosaves with ".sav" file extensions are not affected. Game…Major update28 Aug 2026Nobility Update!==Patch Notes== Nobles! · New Nobility option is added to new game menu, representing the remnants of feudal lords in Europe in 1500s. When enabled the new Nobility unit is added to London, Paris, Hamburg, Munich, Vienna, Moscow, Copenhagen, Stockholm, Buda, Belgrade, Warsaw, Vilnius, Königsberg, Krakow and Lviv (Mostly in Eastern Europe, trying to stay loyal to historical accords to the best o…Major update16 Aug 2026English Longbowman is now available!Special Unit England now has Longbowman as first special unit, replacing Crossbowman. Tooltip overhaul · A nested tooltips system now enable reading the game mechanics inside the game. Hovering over most tooltips over 2 seconds will pop up another with further detail. · The grudge tooltip now shows both current and next turn changes. · The population growth now shows a detailed tooltip listing…