Rifted Worlds Demo · published
Firstly, how is the difficulty?
https://strawpoll.com/7rnzVRxB3nO
Second, do you believe the beginning of the game is too slow? I noticed 70% of players have only played for around 10 minutes.
https://strawpoll.com/w4nWWxo6qnA
Third, how do you like Propulsion-Filled Elixirs? I've been having some doubts about how good of a mechanic they are.
https://strawpoll.com/PKgleQ05QZp
General:
Mushrooms have been added to areas that normally require Propulsion-Filled Elixirs. (After defeating the titan, of course)
Saint Bellingham:
Changed the roof color of the lower buildings, and a few minor tweaks. (Hopefully improves the depth perception a little)
Rift:
Changed the roof color of the lower buildings. (To match Saint Bellingham)
Throwing Knives:
Can now be thrown diagonally, and pierces through one enemy.
The second thrown knife in the standard combo has slightly less End Delay.
Stop:
Spell cooldown increased to 90 seconds. (70 seconds while heightened)
Base duration reduced to 2 seconds. (4 seconds while heightened)
Duration is now multiplied by half your spell damage.
Mist Form:
Base duration reduced to 2 seconds. (4 seconds while heightened)
Duration is now multiplied by half your spell damage.