Fixed a memory leak with the pause menu.
Fixed a rare crash caused by the culling system.
Fixed more objects placed at incorrect Z-values. (Again, probably won't be the last time you see this!)
Fixed the modifier outline on the Spade Pendant.
Probably wouldn't have even done an update on these things alone, had it not been for, well... a crash and a memory leak.
Still trying to find a solution for inventory screen slowdown at high resolutions! After trying to find a solution all day, turns out it won't be as simple as I thought. So that might not be part of a quick hotfix.