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Rifted Worlds DemoEventsLooking for feedback!
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Looking for feedback!

Rifted Worlds Demo · published 1 Jul 2026, 23:22 UTC

All eventsPlayers around this dateRead on Steam

If you played the Rifted Worlds demo, I'd like to hear your opinion!

It can be anything, really. Things you liked, things you didn't like, or anything in between! Just don't keep it all to yourself, alright? If there are flaws, I'd like to try and improve on them!

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In-game event27 Aug 2026Demo Patch 1.2 Released: Significant performance improvements!Content-wise? Nothing. Performance-wise? Slower computers might actually have a chance now. There is good and bad when it comes to working on a more powerful computer. The good is that running and compiling the game is WAY faster and more convenient. The bad is that performance issues become WAY harder to spot. I can run lots of shaders and lots of surfaces, and the difference in performance is…Rifted Worlds DemoGame update19 Jul 2026Demo Patch 1.1.3 Released: Making the game work(?)No gameplay changes this time, just bug fixes! (though I did get some particularly nasty ones!) · Fixed a memory leak with the pause menu. · Fixed a rare crash caused by the culling system. · Fixed more objects placed at incorrect Z-values. (Again, probably won't be the last time you see this!) · Fixed the modifier outline on the Spade Pendant. Probably wouldn't have even done an update on thes…Rifted Worlds DemoGame update18 Jul 2026Demo Patch 1.1.2 Released: Performance Improvements for the Inventory Screen!Had performance issues with the inventory screen? Hopefully this update will smooth things over! · Improved performance on the inventory screen. (The map screen might still need work, though.) · Finished the dialogue fixes from last update. (Forgot a few things!)