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Soul's RemnantEventsAugust 16th Update Patch Notes
Game update

August 16th Update Patch Notes

Soul's Remnant · published 16 Aug 2026, 21:53 UTC

All eventsPlayers around this dateRead on Steam

Bug Fixes
- Fixed Focused Mind EXP curve
- Fixed cursed throw spreading across the map and dealing huge damage
- Fixed disconnect issue that could occur when changing channels
- Fixed looting issue with Iron Man drops (and improved looting in general)
- Fixed fishing resource appearing rate being wrong
- Fixed issue with loadouts not saving properly
- A few other minor bug fixes

Balance
- Buffed pure ranged combat skill damage by 20%
- Nerfed Divine Thorn damage by 15%
- Profession dungeon EXP rewards now scale properly with ticket difficulty
- Reduced monster spawn rate in Sandy Cave

New / Changed Features
- Darkness Crystals are now per-player instead of shared across the map, to prevent botting
- Each player must clear their own crystal to keep hunting and earning EXP/drops
- Added a Darkness Crystal tutorial
- Dungeon timer now stops once the boss is defeated and reward chests appear, so you won't get kicked mid-loot
- Leaving a dungeon or disbanding a guild now has a 5 second confirmation delay
- Leaderboard now counts EXP earned past max level
- Implemented updated anti-cheat / RMT / botting system
- Adjusted kunai holding position

Quality of Life
- Added other player skill SFX volume slider
- Added graphics preset option, helpful for lower end computers
- Cape now renders behind hat so things look better
- Grapple Strike can now be aimed with the mouse

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