Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Permaban›Events›v0.60.5: More pre-launch fixes
In-game event

v0.60.5: More pre-launch fixes

Permaban · published 38 days ago

All eventsPlayers around this dateRead on Steam

Shop items now do what they say

All four consumables (2x Points, Rep Shield, Mountain Dood, Borton AV) were being cleared the moment you left the shop, before the first post of the wave you bought them for. Spam Filter was sold as PERMANENT and its only effect was a one-time bump that decayed on its own. Both work properly now. Their prices have never been playtested against working effects, so tell me if the shop economy feels off.

Dennis Sharp finishes his story

57% of campaigns ended without seeing the last phase of the arc in the wave named after him. Wave 6 now guarantees the whole thing, and the arc only moves forward on encounters you actually read. His climax also used to render behind the server maintenance screen, at 15% opacity, with the sting playing under a pause.

The forum remembers who people are

The same username could show up twice in one shift as two different accounts, with different post counts, different records, and different score multipliers. One name, one identity, for the whole shift now.

Every generated profile also had exactly zero prior warnings, which meant Known Troll was unreachable and §18 applied to nobody. Warnings now generate properly, so §18 has users and skipping a known troll's bannable post costs you.

Feedback that agrees with itself

TOUGH CALL, RISKY and OK were amber in the toast and green in the Mod Log and the Shift Report. Three surfaces, two answers. Also:

  • Locked tools now read as locked instead of just looking grey

  • The NEW! badge waits until the tool is actually usable

  • The probation notice used to block every button in total silence

  • Threads show their time to meltdown

  • The citation picker no longer offers three rules that were wrong 100% of the time

  • The screensaver stopped dropping over a shift that was still running

Browser Hijacked

The achievement needs fifty popups at once. The browser soft-locked at five and stayed there. Both ends are fixed: the pile can grow, and hitting fifty actually clears it and drops you back on the home page instead of just playing a sound.

Desktop build

The music player opened but played nothing at all in some packaged builds. The build tooling was rewriting code it should only have been renaming, and it was a lottery which feature drew the short straw. Turned off. The first boot also plays the whole startup sequence now (every boot after that skips with ESC), Save As in Pant works again after editing a pre-loaded photo, and the folder art is a megabyte lighter.

More from Permaban

Other announcements

All events
Announcement21 Aug 2026Permaban releases September 8!Permaban leaves Coming Soon on Tuesday, September 8 , at 10 AM Pacific / 1 PM Eastern / 17:00 UTC. $4.99, with 25% off for the first ten days. It's 2007 and you're the unpaid mod of a dying forum. Every post is a judgment call, every ban needs a rule behind it, and the people you punish come back to argue. If you wishlisted this back in spring, the game got bigger while you weren't looking. Wha…Game update13 Aug 2026v0.71.0: What happens between the wavesNew · Ban Appeals. The people you banned come back to argue. After Wave 2 the shift does not start until you clear a queue of three cases: the post you banned, quoted with the rule you cited, and their side underneath. Two buttons, no tools. Sometimes they are right. The plea never tells you which. From Wave 3 on it is optional overtime. · Overturn a ban that was sound and the account comes bac…In-game event7 Aug 2026v0.63.0: The board goes downYour first shift ends. You click through to the second one. The board does not load. General Error / Could not connect to the database . Debug mode is on, because of course it is. Line 118, db/mysql4.php . Then NSM Messenger blinks. It's the Head Admin. The database server fell over and he's rebooting it. He is not happy about it either. The box is from 2003 and he has asked for a new one nine…