-NPC AI improvements
-NPCs will no longer run away from players pushing into them
-NPCs will no longer attempt to strafe into or through players when fighting
-NPCs will now more intelligently look for firing positions when near a player
-Manor balance adjustments
-Fixed navigation bugs with Manor
-Fixed LOS bugs with Manor
-Gamepad adjustments
-Added a small deadzone to prevent gamepad drift for movement and aiming
-Gamepad users can no longer run away while reading a note
Special thanks to player: Aureate Eternal