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Out of ActionEventsSmall update
Game update

Small update

Out of Action · published 3 Jul 2026, 23:55 UTC

All eventsPlayers around this dateRead on Steam
  • Bug fixes

    • Fix for Tether snare removal only applying to the AOE.

    • Fix for scan visuals not clearing if disabled shortly after activating.

    • Fix for AAP turret bullets gaining Bison Hardware spec bonus.

    • Fix for various tooltip errors.

    Changes and additions

    • Maps now have a 2 round cooldown for voting.

    • Increased the timeout duration on joining a server to give more time for profiles to sync if there are any issues.

    • Neuro-Links can no longer apply to enemies in dropship.

    • More anti clipping checks for relocations.

    • Failed Relocator relocations now reset its cooldown.

    • Tox cloud Snare and Corrode duration from 2 > 4 seconds.

    • Bleed and Burn can now tick below 1 damage.

    • Pathogen clears Bleed immunity (will always apply Bleed).

    • Bison Locked In defense bypass max from 50% > 35%.

    • Bison Flow State from 2.5 > 2 second duration.

    • Shotgun specialisation changed to: 25% damage reduction bypass for each debuff active on target.

    • Hardware 5 bonus changed to: 5% increased firearm and explosive far damage, and vitals restored by primary stim, every 10 s up to 50%.

    • Hydra Feedback Loop adjustment:

      • No longer fully charges Core on gaining 5 stacks (90% of the time by 5 stacks you are already at full Core).

      • Now gains full 5 stacks on Core activations to be used for the existing bonuses.

    • Backup weapon combos points part 2:

      • No longer drain on holding RMB (still drain slowly over time and will be used on the parry mechanic).

      • Now are drained on special attack (thrust / uppercut).

      • Akanami thrust's defense and DR ignore is 20% per combo point. Deals 50% more bleed damage.

      • Dusters uppercut's damage and upward knock now scales per combo point. Lower than current on zero points, higher on full.

More from Out of Action

Other announcements

All events
Out of ActionGame update8 Sep 2026Small updateBug fixes · Fix for weapons not automatically rechambering if fired while scan strafing. · Fix for melee AI enemies not attacking players. Changes and additions · Augmented Nano-Wire now has its own cooldown separate from standard Nano-Wire. · Anchor can activated again to prematurely stop it moving mid flight (hands free). · Hydra from increased debuff duration and bleed damage received > incr…Out of ActionGame update7 Sep 2026Small updateBug fixes · Fix for disable sometimes not clearing all relevant states. · Fix for visibily checks on kill bonuses using smoke as a block. Changes and additions · Added some player on player penetration tolerance checks to help with body impacts. · Large audio system optimisation. · Nano-wire pulls (Anchor / Augmented Nano-wire) can now last up to 5 seconds (will disconnect if get within 2m of t…Out of ActionGame update6 Sep 2026UpdateDouble-Tap artwork first pass. · 'Double Whammy' tech mod for Double-Tap added. · Improvements to networking on dropship launch mechanic. · Double tap from 1200 > 1000 burst RPM, 0.25 > 0.2 burst interval. · Incendiary ammo from 25 > 15% reduced damage. · Ghostfire ammo from 100 > 200% ricochet amount.