Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
My Infamous Dungeon›Events›The Desert Bandits have arrived.
Major update

The Desert Bandits have arrived.

My Infamous Dungeon · published 3 months ago

All eventsPlayers around this dateRead on Steam

Greetings future overlords!

The Desert Bandits, and their endless greed, have entered the dungeon. This new monster clan is ruled by the gluttonous Greed King. Build tall to support this powerful super monster, and up your gold production to support his army of sellswords.

This update comes with two new meta progression systems: infamy and threat level. Don't worry, all demo progress carries over to the full game.

Patch Notes v0.8.0

New content

  • A new unlockable monster clan, the Desert Bandits.

  • A new unlockable profession, the Hunter.

  • Earn infamy and unlock permanent upgrades with the meta progression system. If you previously played the demo, you'll automatically start with enough infamy to unlock the new monster clan.

  • Threat Levels have been added. Choose your difficulty at the start of each run. Each level adds new hero abilities. The more you win, the higher level difficulty you unlock. If you already beat the Hero King in the previous demo, you'll start with Threat Level 1 unlocked.

General

  • Runs are slightly longer, and last 7 days instead of 6.

  • The Knights of the Round and Hero King are now easier to beat on Threat Level 0.

  • Added the ability to hover over a monster to get additional tooltip details.

  • Reworded some tooltips to be more clear.

  • Legendary Treasure may now contain artifacts from your loot deck.

  • Challenge Mode has been temporarily disabled. I need to rework it a bit to play well with Threat Levels.

Bug fixes

  • Heroes will no longer snap back to a previous tile during combat. This also caused them to sometimes run through walls.

  • The Altar construct no longer triggers a damage animation on monsters in the room.

  • Fixed an issue where the hero route preview could get stuck and never disappear.

More from My Infamous Dungeon

Other announcements

All events
In-game event11 Aug 2026Patch Notes v1.0.4General · Added a button to reset save data. · Practice Dummies have a tooltip indicating when they can no longer heal. · Increased the difficulty of threat levels 1 and 2. Bug fixes · Spider's Fang buff is no longer lost when merging monsters, or when loading a previous save. · Fixed an issue where Taunt could be lost when merging monsters after loading a save.Game update4 Aug 2026Patch Notes v1.0.3Quick balance patch with some buffs. Balance · Vine Guard: The purple Bud monster have a new ability. On Slay, all Buds will gain permanent damage for the run. · Chef: Croissant is easier to access and comes earlier in the tree. · Architect: Added a new skill node that makes Prepare abilities trigger an extra time.Game update31 Jul 2026Patch Notes v1.0.2Bug fixes · Monsters can no longer reap themselves. · Fixed a soft lock when placing invalid rooms with the Heavy Structure challenge enabled. · Fixed an issue with loading a save file with married monsters. · Addressed some situations where mouse clicks don't register. · The swordsmith blade will no longer randomly level itself up.