Greetings, swordsmiths! We're back with a patch that irons out a bunch of quirks from the Chapter 2 release. As always, we thank you for reporting the bugs you stumble upon and letting us know your feedback, that's a huge help!
The update is live now, full changelog below, happy swordmaking! ⚔️
– David and the Bladesong team
- Fix: Game no longer crashes when sinking a part 'above' the tang, towards the blade
- Fix: Tang now bends correctly with bent parts
- Fix: Tang no longer sticks through pommels (e.g. Fishtail)
- Fix: Peened swords without a tang no longer go flying
- Fix: Game no longer crashes when sharing swords while offline
- Fix: Nikau's dialogue options in the Steady Stay no longer reappear
- Fix: Dunmow's commission now requires engravings (does not apply to current commissions in existing savegames)
- Fix: The 'Matte Polish' commission requirement now computes correctly (used to be tied to a narrow point)
- Fix: The 'Rough Polish' commission requirement no longer needs the Polish skill
- Fix: Wooden Blacksmith decorative item is now granted correctly and does not duplicate
- Fix: Slot on Delicious Pastry sword part is now positioned correctly
- Fix: Wave of Spirits quillon now bends correctly
- Fix: Ancient swords with Blued Steel material now all load correctly
- Fix: Various sword parts now have more reasonable flipping behavior for parts in slots
- Fix: Sound effect now plays correctly on hammer flip
- Improvement: Splendid Yothar parts are now all bendable
- Improvement: Scale is now much less limited in Creative Mode (1%-5000% on all part types)
- Improvement: Tang is less wide, so it doesn't poke through as often
- Improvement: Curvature ability now covers the whole blade by default
- Improvement: Added "Step 1/5" headline to room upgrade step tooltip, for clarity
- Improvement: Tail of Karkek visual update
- Improvement: Updated Houndsburg Hall art
- Improvement: Added various story-related sound effects