Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Galactic Civilizations IV›Events›v3.31 Update Now Available
In-game event

v3.31 Update Now Available

Galactic Civilizations IV · published 3 months ago · build 23682175

All eventsPlayers around this dateRead on Steam

Galactic Civilizations IV v3.31 Now Available

The v3.31 update for Galactic Civilizations IV is available now. This is a maintenance release focused on stability, balance, and quality-of-life fixes from community reports.

Get GalCiv IV  |  Changelog Here

Stability

Several crashes are fixed, including ones that could happen during startup, in late-game enemy turns, when closing the Ship Designer, and during turn rollover or autosave around the shipyard.

Ship Balance

Ship hull mass capacities have been raised across every hull size. Alongside that, the AI no longer designs ships that go into battle without weapons, so opponents field fleets that actually fight back.

Economy & Planets

Pollution now scales more predictably on high-level worlds, so runaway pollution is no longer a problem. Mining starbases behave correctly when built near a contested resource, and a few planetary improvements have been tuned.

Diplomacy

Ceasefire negotiations carry more weight now, both when you accept one and when you pay a rival for it.

Console Hotkeys

The debug console has its own hotkeys that no longer overlap with the base game, with dedicated keys for teleporting, cloning, resetting moves, and deleting a selected object.

Localization

The new planet and resource context windows and the Adaptive AI settings are now translated in all supported languages.

More from Galactic Civilizations IV

Other announcements

All events
Community4 Sep 2026v4.1 Update Now AvailableGalactic Civilizations IV v4.1 Now Available The v4.1 update for Galactic Civilizations IV is available now on Steam, Epic, and galciv4.com . The big change is that custom maps now support the Steam Workshop and multiplayer. On the engine side, we've improved stability, fixed a number of crashes and multiplayer desyncs, and sped up AI turns. On the game side, there is a large pass of UI polish…Community12 Aug 2026Dev Journal #122: Choosing Your Starting Government?I've been having a lot of fun with the map editor. And it's let me make some interesting maps as well as find things to improve on it (looking at you default star names!) And while playing the game with the new Federations & Empires expansion I have come to realize that I would really prefer NOT to be forced to play as the Colonial Charter at the start of the game. I want to be able to start (i…Community31 Jul 2026Video Blog: A Look at the v4.0 Updatev4.0 for Galactic Civilizations IV has been released, adding a long requested map generator, enhanced economic systems and increased roles for leaders, and accompanies the release of the new Federations & Empires DLC.