Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Hellrifters Demo›Events›Update v0.34.0 Alpha
In-game event

Update v0.34.0 Alpha

Hellrifters Demo · published 3 months ago

All eventsPlayers around this dateRead on Steam

Update v0.34.0 Alpha

New Features:

  • Mission tagging added to the level selection menu.

  • Mission statuses now shown on the end-of-run screen.

Changes:

  • Improved level lighting for better readability (arenas and campaign level 3 got fresh lighting).

  • Performance optimizations for a smoother, more stable framerate in heavy fights.

  • Fewer body pieces from destroyed enemies, reducing on-screen clutter.

Bug fixes:

  • Fast enemies no longer kill themselves with body pieces that are not in damage mode.

  • With the Combat Boots Premium Upgrade "Life is Kicking Back!", kicked objects now heal you only once per piece.

More from Hellrifters Demo

Other announcements

All events
In-game event7 Sep 2026Demo Update v0.58.0 Alpha: Panic and HellsurgePanic and Hellsurge Demo Update v0.58.0 Alpha Three weeks since Seal the Rift. This update is about making combat more dynamic, so a fight feels varied instead of the same wall of bodies every minute of every run. Three things carry that: a new fodder enemy, the Hellbug, which dies to a single hit but never arrives alone; combos turned into a weapon, where every redeemed combo fires a shockwave…Major update14 Aug 2026Demo Update v0.51.0 Alpha: Seal the RiftDemo Update v0.51.0 Alpha This is the largest update Hellrifters has had. Two months of work, and it lands on the parts of the game you spend the most time with: the campaign has an ending you can actually reach, levels breathe between pushes, and your aim steers the squad's fire in every mode instead of only in Directional. Here is everything new since v0.41.0. A note before you read on: this…In-game event13 Jun 2026Level Up UX Update — v0.41.0 AlphaNotable · Every Campaign mission in the demo runs 3 minutes longer. More time per level means more room to build your squad, push your synergies, and reach the harder waves before a mission wraps up. · Level up cards now show their mastery payoff at a glance. Basic upgrade cards surface the single most important outcome: whether the pick unlocks a mastery, brings an incoming mastery discount, o…