
New Features:
Mission tagging added to the level selection menu.
Mission statuses now shown on the end-of-run screen.
Changes:
Improved level lighting for better readability (arenas and campaign level 3 got fresh lighting).
Performance optimizations for a smoother, more stable framerate in heavy fights.
Fewer body pieces from destroyed enemies, reducing on-screen clutter.
Bug fixes:
Fast enemies no longer kill themselves with body pieces that are not in damage mode.
With the Combat Boots Premium Upgrade "Life is Kicking Back!", kicked objects now heal you only once per piece.