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TerraTech Legion›Events›TerraTech Legion 1.0.4 Update
In-game event

TerraTech Legion 1.0.4 Update

TerraTech Legion · published 4 months ago · build 23091309

All eventsPlayers around this dateRead on Steam

Hi Prospectors, 

Before launch, we were working on a handful of improvements that unfortunately didn’t make the cut in time. These include a set of quality‑of‑life updates aimed at smoothing out some of Legion’s rougher edges. We’ve also taken a broader look at Corrupted Blocks and made a range of refinements, fixing issues, and adding a bit of extra polish.

Finally, don’t worry: block banning and block scrapping are both on the way in the next update (1.0.5).

Changes

Corrupted Blocks:

  • We have added new corruption visuals when you attach a corrupted block to your Tech. 

  • We have updated the aesthetics of the blocks to make them look more corrupted. 

  • Gotta Go Fast

    • Changed boost recharge from -75% to +10%

    • There’s now a warning as the boost bar nears maximum

    • Now gives you a couple of seconds grace period when coming out of a drop pod before it can trigger

  • Repair Rush Changes

    • This was a bit underwhelming, so there’s been a big increase to its repair amount (+30), and the rate at which it starts damaging you (-12).

  • The Juggernaught 

    • Now reduces boost power (-30%)

    • Recharge speed increased to +200% 

    • Boost damage increased to +300%

    • Added some screen shake while boosting

  • Flux Converters

    • These now have an armour debuff (-50)

  • Point and Shoot 

    • Made this easier to use. The requirement to stop has a bit more leeway, and you’re allowed to turn on the spot without being considered to be moving.

  • Triple Trouble

    • Now slightly smaller, but has connections on all sides

    • The fire rate buff now applies to all weapons attached to it, not just projectile weapons

  • Tunnel Vision 

    • Now locks off the outer barrels of triple autoguns

    • Added 20% range buff

  • Grond

    • Increased knockback

    • Fixed stun

Options and Graphics Settings:

  • We have added graphic profiles to allow you to quickly swap between settings.

  • Added a dedicated Steam Deck graphical profile. 

  • Added a cursor sensitivity slider for the controller, and added a touch of acceleration to make small movements easier.

  • FSR3 now uses the standard names for its quality options.

Skills: 

  • Cepheid’s “Fire and Forget” skill has been buffed so new drones now launch as soon as the old ones explode. This applies to the “Drone Exit Strategy” block too.

Build Screen:

  • Added WSAD button prompts the controller bar to remind you that you can use them to rotate blocks.

  • Weapon upgrades will now highlight all the blocks that can be upgraded.

Level Select:

  • The game will now remember the last planet you played and the last difficulty level. 

Bugs:

  • Fixed a performance stutter when the contract completion toast is triggered on screen.

  • We have fixed an issue where the “WheelE” super elite (miniboss) was dropping a little too much XP. 

  • Fixed a crash pressing undo as soon as a Corrupted block is attached to a Tech, and a similar crash when pressing undo while holding a Weapon Upgrade over a weapon.

  • Fixed a couple of rare random crashes.

  • Fixed a few blocks which were never appearing.

  • Fixed incorrect “new” indicator on “Play” button that never went away.

  • Fixed some side mounted weapons having inconsistent firing arcs depending which side they were on.

Next update (1.0.5)

New features: 

  • Block banning. 

  • Block scrapping/recycling (we are still working on the name). 

Balance:

  • Reduced luck needed for Good Luck objective on Icebound hollow medium from 100 to 80.

Bug fixes: 

  • Fixed the Bastion Tracks Contract so it’s easier to complete.

  • More fixes for issues as we/you find them.

More from TerraTech Legion

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