
Game patch notes can also be viewed in our Discord server and in-game from the main menu.
Crypt Map
- Added tablet marking. Players can now mark map path ahead.
- When reaching door selection, the path will be paved ahead.
Enemies
- Reworked Oathless Knight and The Unburied
- Rebalanced Rattlejack.
- Rattlejack now spawns with two helper enemies.
- Removed summoning from Gravefire boss.
Cards
- Several card descriptions reworked.
- Flurry, Tainted Blood, Reckoning card effects rebalanced.
- Updated more inconsistent card descriptions.
- Counter Jab changed to Spend 2 Fury. Gain 5 Block. Apply 1 Retaliate. Apply 1 Pierce.
- Bloodscent changed to Spend 1 Fury. Apply 1 Bloodlust. Apply 2 Evade.
- Bleeding Edge changed to Inflict 3 (4) Bleed. Inflict 1 Frail.
- ScarredKnuckles reworded.
- Taste Blood reworded.
- Reworked Channel Pain, Battle Tactician, Battle Hardened.
Card Flow
- More responsive card manipulation animations (draw, discard, etc).
- Cards now refill to deck immediately at start of turn if required draw count isnt available.
UI
- Updated End Turn button visuals
- Visibility of 'Leave' tombstone buttons improved.
Bestiary
- Fixed an issue with incorrect display when opening Bestiary the first time.
Credits
- Updated credits screen.
Events
- Fixed a critical issue causing event encounters not to appear.
Artifacts
- Champ's Medallion now increases elite health by 50% instead of 2x.
Bug Fixes
- Artifacts that grant extra potion slots should be working now.
- Fixed an issue where using hotkeys to view cards was causing cards to disappear in Hand.
- Fixed tooltip description of several enemies.