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Celestial Fragments Playtest
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Events
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Celestial Fragments Playtest v0.1.8
Game update
Celestial Fragments Playtest v0.1.8
Celestial Fragments Playtest
· published
14 May 2026, 08:24 UTC
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Changes
Multiple asteroids with different rewards available for first mission.
Loadout available before first mission.
First mission AI more difficult.
Unit modifier slots now unlock with upgrades and need crystals to power before each battle for use.
Add lock mouse to window option.
All asteroids now have names.
Fixes
Fix system map incorrect scale after missions.
Asteroids show correct input glyphs.
Fix system map asteroid input constantly triggering with keyboard or controller.
More from Celestial Fragments Playtest
Other announcements
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Celestial Fragments Pl
Game update
10 Sep 2026
Celestial Fragments Playtest v0.3.0
Changes General · Display team outline will show outline example in options. · Add spaceship ambience audio. · Windowed resolutions now include the aspect ratio. System Map · Spaceship stays at last mission location and can only travel to asteroids connected to your current position. · Added nearby scan for adjacent asteroids. · Intro dialogue at start of system map visually references the reso…
Celestial Fragments Pl
Game update
6 Aug 2026
Celestial Fragments Playtest v0.2.1
Changes Battle · Minimap displays low power as instruction to build a power converter. · End turn warning now shows units and buildings as sprites. System Map · Separate modifier slot from charging action. Allows modifiers to be moved without requiring the slot to be charged. · Available modifier and unit slots are highlighted when an item is picked up. · System map objectives now show relevant…
Celestial Fragments Pl
Game update
1 Aug 2026
Celestial Fragments Playtest v0.2.0
Changes Battle · Top HUD has been merged into bottom HUD with popups to show more details. Use icons rather than text on most buttons. · Separate idle worker button from idle units button. · Show total resource amount changes when hovering units or buildings to construct. · Mission 2 and 3 maps made more open to allow for more strategies. · Added low energy notification which also turns off min…