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Tomo Jam!Eventsv0.305 Random Song, Online Pick Options, and More Lobby Improvements
In-game event

v0.305 Random Song, Online Pick Options, and More Lobby Improvements

Tomo Jam! · published 10 May 2026, 00:31 UTC

All eventsPlayers around this dateRead on Steam

New Feature - Random Song Button

A new Random Song button has been added to the top of the song list.

It does exactly what you’d expect:
pick a random song from your list and jump in.

A small feature, but a nice one for when you can’t decide what to play.


New Audio Feedback - Jammin' Combo Meter

The Jammin' combo meter now has audio effects to go along with the new visuals.

This helps give the meter a little more punch and makes those moments feel more satisfying.


New Online Feedback - Your Turn to Pick

In online Jam Sessions, there is now a new full-screen effect when it’s your turn to pick the next song.

This should make the handoff a lot clearer, especially in busier sessions.


New Options Tab - Online

There is now a dedicated Online tab in the options screen.

This includes the following settings:

Enable Round-Robin Pick Mode

Players take turns picking songs in online Jam Sessions.

If disabled, song picking returns to host-only.

Thinking Timer Enabled

If enabled, players will have a timer to pick the next song.

When 30 seconds remain, a visual countdown will appear on screen.

If the timer runs out:

  • a song will be chosen at random

  • the picker will not be able to back out of instrument selection

To avoid awkward failures, the game checks whether the chosen song can actually be played by the current lobby before locking it in.

Thinking Timer Value

Sets how much time players get to choose a song if the Thinking Timer is enabled.

Range:
10 seconds to 180 seconds (3 minutes)


Fixes

This patch also includes a few fixes and additional online improvements:

  • Fixed rubber banding issues in online song selection when clients were picking songs

  • Additional hardening of the join / content sync flow


Thanks you to my wonderful community for all the feedback, testing, and support!

As always, keep jammin~

Frank, Restless Games

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