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I Know a Guy: Shady Life Simulator›Events›Patch Notes v0.144 - Weekly patch here, comes with many solutions!
Game update

Patch Notes v0.144 - Weekly patch here, comes with many solutions!

I Know a Guy: Shady Life Simulator · published 4 months ago · build 23027803

All eventsPlayers around this dateRead on Steam

Patch Notes v0.144

We’ve been deep in the trenches fixing some of the more... creative ways you’ve been breaking the game. From gravity-defying pizzas to inter-dimensional item theft, here’s what’s changed:

New Features & Improvements

  • Quick Delivery: Added a new Delivery Window for fast access to the courier.

  • Movement Polish: Removed collisions from handheld items. You should no longer get stuck on the environment while carrying objects.

  • Lobby Security: Strengthened lobby protection to prevent unauthorized players from joining your sessions.

Co-op & Networking

  • The "Accidental Thief" Glitch: Fixed a major bug where pressing 'B' (Build Mode) as a host would "steal" whatever item your friend was currently holding, even if they were in a completely different room.

  • Miner Duplication & Phantoms: Resolved a complex issue involving Bitcoin Miners on the roof where players could end up with "phantom" miners or duplicated items in their hotbar.

  • Inventory Desync: Fixed instances where two players building/replacing items simultaneously would lock the non-host's inventory.

  • Photo Mode Sync: Taking a photo as a client will no longer cause the host's screen to get stuck in photo mode.

  • Achievements: Fixed a bug where non-host players weren't receiving the achievement for beating the game.

Gameplay & Physics

  • Camera: Patched a glitch where spamming the camera allowed players to clip through walls, enter locked buildings, or climb out of the map. No more noclip photography!

  • Photography: Fixed an issue where players could still enter "Photo Mode" and take pictures even after dropping their camera.

  • Hitboxes: Adjusted the Enforcer NPC's hitboxes. They can no longer punch you from superhuman distances.

  • Pizzas: Fixed several issues where pizzas and boxes would float into the air, lose gravity, or allow players to "double-sell" empty boxes.

  • Mechanics: Updated the robbery logic; keeping the "Shady Window" open while you sleep can now trigger a robbery regardless of whether the front shop is open.

Performance & UI

  • Optimization: Fixed significant FPS drops caused by high numbers of Pizza Racks. We’ve adjusted shadow rendering for pizza ingredients to keep your GPU from sweating.

  • Input Lag: Addressed reports of input lag during low FPS situations, especially when moving the camera rapidly.

  • Infinite Scrolling: Fixed a frustrating bug where menus would scroll infinitely (even with controllers unplugged).

  • Debt UI Correction: Fixed the text in the Debt Collector menu. It will now correctly state "Final Installment" instead of "First Installment" when you are about to clear your debt.

  • Debt Progression: Resolved a bug where players were getting stuck on the 6th installment with the 7th failing to trigger.

Miscellaneous

  • Police Chase: Fixed an animation bug where the policewoman would stand still while her "running" animation played if you entered the pizzeria.

  • Double Trouble: Fixed a rare bug where starting a new game could result in two "Source Machines" being spawned.

Peace,
Bunch'o'Nerds Team

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