
Hello everyone,
it's been a week of refinements, fixes and optimisations. Hopefully this latest patch should improve stability and performances, and a few gameplay issues :)
- Fixed Plaza Stick challenges not working correctly
- Fixed potential crash when clearing mission invites during level transitions
- Fixed debug spheres being drawn in shipping builds
- Replaced placeholder grey block with proper mesh
- Optimized mission NPC spawning to reduce frame drops
- Cleaned up old shader cache
- Animation tweaks
- Physics tweaks