Hi everyone, I hope that your Halloween has been an enjoyable experience. The dialogue system and quests are under way along with a few more tid bits that we will see in the coming months.
As you can see by the title, we have a new faction in the works. The Undead. They will feature a procedural tactical AI model along with the ability to cast spells and utilize weapons of various sorts.

They will be replacing the Slimes as the introductory enemies for the game and will feature various archetypes that will require the player to think tactically about engaging them. As this is an in house model, I'll be able to provide for them custom procedurally generated armor and weapons along with matching personality profiles to give them a more dynamic edge.
The dungeons will become darker and spookier as development moves forward and I hope to provide much more engaging content as time passes.
The Hand Gun is functional and provides an explosive depth on gear versatility.

The handgun will also feature a custom "whirlwind" animation when in use along with the bow in the future and I hope to bring these in soon.
Thanks again everyone for your continued interest and hope to churn out some more updates soon.