I had a little bit of spare time tonight so I thought I'd put together a little QoL and rebalance update.
Being electrocuted no longer drains your kinetic energy.
Being electrocuted will jam your gun 1 second and your screen will shake a little. Melee weapons will be completely unaffected. This will act as the firearm counter, similarly to how the irradiated zombies act as the melee counter.
You can now see your own shadow.
Added a small red light above the toilet door in The Church.
Optimised the lighting throughout the game.
Disabled MegaLights because it was absolutely clapped and was making loads of visual artifacts.