
Hi everyone,
I’ve been reading your feedback and reviews, and I’ve seen that several players find the reporting screen confusing – especially what to select for the anomaly type, location, and when exactly something should be reported.
I want you to know that I’ve taken this to heart and I’m already working on improvements. I’m planning a clearer in-game tutorial with visual examples that explains:
– which anomalies belong to which room/area (for example, hallway vs office),
– when it’s enough to report something as “Entity in the hallway”,
– and how the rules work and can change between runs.
My goal is to make it much easier to understand what to report and how to fill out the clipboard, without losing the challenge of the game itself.
Thank you very much for all the feedback and for giving Floor 13 a try. Please keep sharing your thoughts – it really helps me improve the game.
– Developer