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Carpoon›Events›4K & Ultrawide Objective/Tutorial Fixes for August 14
Game update

4K & Ultrawide Objective/Tutorial Fixes for August 14

Carpoon · published 13 months ago · build 19596692

All eventsPlayers around this dateRead on Steam
  • I fixed the objective/tutorial and pause menu sizing for 4K & ultrawide resolutions. 4K from a desktop was something I overlooked as I had been focused on Steam Deck output to TVs.
  • Work continues on ultrawide support as I'll adjust the player select area and the level camera in some cases.
  • Created a branch to preserve the original launch version.

Thank you for playing! More updates to come.

-Tom

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CarpoonGame update12 Aug 2026Boss Mini Update-Fixed a case where the boss didn’t get to phase 2, and also changed the timing on how cars come in at this point -Adjusted boss health for 1p based on feedback, and will encounter boundary wrap phase -Boss will no longer die from a hot car tossMajor update8 Aug 2026Boss Update!Parkin' Panic now has a monster truck boss at the end of waves co-op. I'll go into it more in a video at some point, but for now I don't want to spoil it. Thanks for your support during Carpoon's first year! -TomCarpoonGame update6 Apr 2026Faster Pause Update for April 6thPause screen now appears much faster by using an image buffer instead of a saved screenshot. Should make the biggest difference in 4K. Thanks for the feedback! · Some small updates from working on a monster truck boss and updating GameMaker Studio 2 to the latest version.