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The Karters 2: Turbo ChargedEventsWeekly Update #13 (v0.1.13.1) - *NEW* Quick Customization & Tank Improvements
In-game event

Weekly Update #13 (v0.1.13.1) - *NEW* Quick Customization & Tank Improvements

The Karters 2: Turbo Charged · published 15 Nov 2025, 20:22 UTC

All eventsPlayers around this dateRead on Steam

Hey everyone!

This week brings a fresh round of improvements and a brand-new UX/UI feature that moves the game one step closer to full release.


Quick Customization Window

After picking a race track, you'll now see a new customization window, designed to make your setup process faster and more familiar.

  • Quickly choose your character, vehicle, and wheels with ease.

  • Try the randomizer option to instantly mix and match for a new look.

  • The classic 5x5 grid view is still available if you prefer the old way.

  • Use your saved presets or even create a new one instantly based on your current setup.

Other Imrovements

  • Added support for AZERTY keyboard layout (toggle with F1 or a button).

  • Fixed inverted L1/R1 controls in preset groups.

  • Fixed erratic behavior with the last preset on each page.

  • Fixed issues when re-entering the stickers menu.

  • Fixed visual bug where group preset trails overlapped UI elements.

  • Adjusted sorting and selection behavior in the presets view.

  • Tweaked preset editing so that if changes aren’t applied, the selection now stays on the last hovered item instead of jumping to the applied one.

This new UI was made by Vipek, our second programmer, he’s doing an incredible job! (Alongside Sebastian, and Marcin - who’s focused on console ports)


Tank Improvements

Last week we introduced a new tank path-following system.

This week Key tank updates:

  • We've made it more stable, on tracks with teleporters or complex paths.

  • Tanks can now be used in single-player races (up to 2 tanks for a player per race).

  • Extra safety check to ensure, that you can’t draw a tank while in 1st or 2nd place.

  • The homing missile now targets players with Tesla fields and Tanks (still under testing).

Next week, we’ll work on making tank movement even smoother


Console Progress

We’re making steady progress on the console versions of the game!

The game is already running with online, leaderboards, and ghost support on:

  • PlayStation 5

  • Xbox Series X|S

  • Nintendo Switch

We’ve still got lots of optimization ahead, but the good news is: these improvements will also boost performance on older PCs!


💛 Thanks for Your Support!

Thanks for being with us on this journey!

See you next week!

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