- Improved the sprite animation efficiency to keep from bombarding the video card with hundreds of textures. This would have caused a crash on certain video card types, especially in multiplayer battles where there are many animated huts scattered around the gameboard.
- Fixed a crash in multiplayer games if, while in a menu, another player disconnects
- Fixed a crash in conflict resolution when undoing an attack that destroys a unit
- Improvements to supporting 8 players - the 8th player was being disrespected by the engine. Rude.