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Ironsand · published

We've done a lot of work in two main areas: improving the impact of shooting and more narrative elements

Changelog:

  • Redesigned enemy shooting - now projectiles are slow and bright

  • Redesigned player shooting - sounds, hit and kill effects

  • New spawn effect for opponents in open areas

  • Improved the sounds of weapons, explosions, etc.

  • Improved decorations in the first map

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