
This update has been a long time coming! There has been a LOT of restructuring in the background to support all the match and player statistics (and it's STILL not done, but slowly getting there).
There are also some substantial changes to game-play that have been made to accommodate the quicker rate of game completion / higher tiles claimed per turn that Signature pieces offer by design.
Signature pieces are now included in every match for all players
All pieces are available at all times
Play Group setting now determines opponent type:
vs Player (PvP) – human opponents only
vs Computer (PvE) – AI opponents only
Mixed – can face either humans or AI
Stats and rankings are tracked separately for each Play Group
Updated layout with two-column design and larger titles
Added per-piece play count with totals per set
Added Play Group selector (Mixed / PvP / PvE)
Stats are now displayed per Play Group and Element
ELO, ELO Range, Win Rate, Record, and Current Streak now display correctly
Profile opens to the currently selected set and Play Group
Match History and Achievements tabs are currently hidden
Active Set, Play Group, and ELO Range are now saved between sessions
These preferences are retained after closing the game or server updates
All match statistics are now recorded accurately:
Piece captures
Moves and tiles claimed per turn
Effect usage (Advance, Breaker, Hold, Fortify, Awaken, Flow, etc.)
Match length and pieces played
Win/loss streaks are tracked correctly
Signature pieces are excluded from “pieces played” totals
Computer opponent matches no longer affect personal statistics
Average statistics are now calculated properly
Tile progress percentage indicator now reflects tiles needed to win
Tiles required to win has increased from 73 to 96 (from >50% to >66% of whole board)
Slipstream tiles from Supercell now last their full duration
Effects created during Awaken now apply correctly on the same turn
Earth set formation effects now trigger as intended
Login and launch times have been reduced
“Join Queue” button is disabled when piece selection is invalid
Play Menu layout issues when selecting PvE have been resolved
Added permanent feedback button (F1) and ensured resilience
Various stability improvements and minor bugs have been fixed