In-game event

Patch 1.3.2 - Fixes, Optimizations, and Return of the Demo!

Astral Throne · published · build 20801429

Hello, support for Astral Throne is winding down, but there was still some things we wanted to address.

Patch Notes 1.3.2

Optimization

  • Generally improved performance all-around

  • Especially improved performance of multiple performance-demanding encounters

Bugs Fixed

  • Fixed rare issue where Act 3’s overworld layout wouldn’t let you access the shops

  • Fixed rare issue where defeating a Starblind after saving and loading would freeze the game

  • Fixed issue where butterfly mounts would briefly morph into godless horse-like monstrosities when using the frog Familiar

  • Fixed issue where the “Orb Trap” Barrier Skill and “Sticky Goo” Weapon Skill would not grant exp when used

  • Fixed issue where buying an item and immediately consuming it wouldn’t add it to the Codex

Gameplay Additions

  • The demo is back up!

  • It ends when the Act 1 Siege starts. Try before you buy!

If there's any more game-breaking or progress-impacting bugs, let us know so we can get out another patch ASAP!

And in case you missed it...

Sequel Announced

Astral Throne support is winding down because we're working full-time on its sequel: Astral Throne II: Age of the Phoenix!

In short, it's the culmination of all the updates we wanted to add to Astral Throne, but felt they were too transformative. It will have:

  • A new artstyle, inspired by the HD-2D style of Octopath Traveler

  • Improved UI made for controllers and Steam Deck first and foremost

  • A new story written by an actual fantasy author

  • A slightly different run and metaprogression format

Learn more about what it is and why we're making it here.

Add Astral Throne II: Age of the Phoenix to your wishlist!

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