The Karters 2: Turbo Charged · published

Hello everyone,
This week’s update brings several highly requested features related to presets and race track groups, along with a set of important fixes reported by the community :)
You can now reorder custom groups and also reorder the items inside them. This makes it easier to organize everything exactly the way you want. Please note that built-in groups cannot be reordered.
This feature was requested by community, and we hope you'll like it
We are aware of a few minor dialog issues related to groups. These will be fixed next week.
1-Lap Time Trial exploit fixed.
Players were previously able to start 1-lap Time Trials and easily achieve world-record times. This is now prevented.
Invalid track and mode combinations fixed.
It is no longer possible to start unsupported combinations such as playing Road Breaker on normal race tracks.
AI tanks removed.
AI can no longer use Tanks. Tanks created balance issues and affected difficulty settings. Humans can draw a Tank , but AI cannot.
You can now rotate your kart in the menu using the A and D keys or the controller’s right stick. We also plan to improve character and kart lighting in the menus in a future update.
Simplified text for group action buttons.
Quick dialogs can now be closed using ESC or the controller’s B button.
The preset tab now keeps its state and does not reset when returning from a race.
Incorrect preset character selection after switching from PRESETS to CUSTOMIZE.
Incorrect preset previews appearing after switching from PRESETS to CUSTOMIZE.
After using Save as Preset, the CHARACTERS section was selected by mistake and required extra input to reach the Karts section.
The game resetting to the first track in a group after returning from the leaderboard screen.
A blocker that prevented exiting preset customization.
Occasional incorrect character tooltips.
We know that many of you are waiting for localization. Our goal is to have it ready by the end of December.
Thank you for your continued support. Before the end of the year we are focusing on fixing critical issues and improving overall user experience.
With the new year we plan to shift toward bigger and more exciting features including new game modes duo characters, and of course the in-game track editor