Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
PONE›Events›PONE version 0.2 is here!
Community

PONE version 0.2 is here!

PONE · published 10 months ago

All eventsPlayers around this dateRead on Steam

I plan to continuously work on fine tuning the game based on your feedback. This update fixes many initial bugs that have been found thanks to you all! The main focus of this patch is to adjust the difficulty of the game based on enemy spawn rates, traveling to unsafe places, and enemy spawn locations. Below I have highlighted and gone into more depth about these changes. 


Patch notes:

  • Decreased Enemy Spawnrate: Initial enemy spawnrate has been reduced and increases over time while the day plays out. 

  • Venting is Safer: If an enemy is detected near a vent, it is unlikely that the player will vent to that location (player will be sent to a different location).

  • Safer Initial Spawn: It is now less likely for enemies to spawn near the initial spawn room upon the first entry. This is to help make sure the player does not immediately die when entering the mansion. 

  • Shop Keybinds: You may navigate the shop using ‘W’, ‘S’, Up Arrow, Down Arrow, and Mouse scroll wheel. (Other shop controls remain the same)

  • Communication Channel: Players who have been killed can now hear the player they are spectating. 

  • Day length: Increased the length of each day

  • Bug Fixes:

  • Patched inventory duplication bug

  • Patched deathcom bugs

  • Patched map generation bugs

  • Removed player collisions

  • Removed “soft lock” when a player is killed while healing

  • Adjusted sell price to match buy price of certain items 

Future plans:

The next patch will include an official tutorial / guide for PONE, more balancing, more settings (such as keybinds), and more bug patches. These patches will be released in the near future, before the launch of the full game.

I appreciate all of the feedback I have received and encourage you all to continue to share your constructive thoughts and concerns about PONE. 

More from PONE

Other announcements

All events
Major update2 Jun 2026PONE version 0.4!Hello guys!! Thank you again for all of your continued support and feedback! This update is a pretty big one that I am very excited to release! Of course I plan on continuing to improve PONE further! The primary focus in this patch is to add new content, improve the inventory, and better optimize the game. Below are the highlighted changes I have made to PONE: Patch Notes: · Bug Fixes: · Patche…In-game event19 Jan 2026PONE version 0.3 is finally here!Hi guys! Here are the new changes to PONE! This update is a big overhaul of the current game, featuring a lot of new content along with bug fixes! I've made so many changes that I forgot some of the bug fixes / new content I've added, so just bear with me and I will try to list all the changes that have been made! :D Patch notes: · NEW CONTENT: · Several new additions to the map generation · Ne…PONEGame update8 Nov 2025PONE version 0.2 is here!Patch notes: Decreased Enemy Spawnrate: Initial enemy spawnrate has been reduced and increases over time while the day plays out. Venting is Safer: If an enemy is detected near a vent, it is unlikely that the player will vent to that location (player will be sent to a different location). Safer Initial Spawn: It is now less likely for enemies to spawn near the initial spawn room upon the first…