In-game event

That's a BIG mine

Particulitix · published

  • So yeah this update is most mostly thanks to feedback from Lundis ! Go checkout his game Most of all he had the simple yet brilliant to make the damage aura and mine proc less often but do way more damage.
    It has the benefit of having less clutter on screen for builds focused on the mine AND make it feel more impactful.

  • FEATURE : New palette that will using the lighting to desaturate the colors

  • FEATURE : Adapt the HP damage text speed to the number of HP damage text currently on screen. Thanks Lundis

  • FEATURE : Boost the sniper special. Thanks Lundis

  • FEATURE : Make the mine feel more impactful and with less clutter. Thanks Lundis

  • FEATURE : Make damage aura feel more impactful and with less clutter. Thanks Lundis

  • FEATURE : Explain main game content in the menu. Thanks Lundis

  • FEATURE : Explain main game content in the kill screen. Thanks Lundis

  • FEATURE : Explain the randomly selected nature of the bonus trees. Thanks Lundis

  • FEATURE : faster text appearance. Thanks Lundis

  • FIX : In game timer was sometimes starting on the weapon selection screen

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