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Wizard Warfare 2: Cephalopod WarsEventsPatch Release - Version 1.0.60474852 (14) Now Live!
Game update

Patch Release - Version 1.0.60474852 (14) Now Live!

Wizard Warfare 2: Cephalopod Wars · published 13 Dec 2025, 20:51 UTC · build 21176526

All eventsPlayers around this dateRead on Steam

This is a small patch release to improve the following areas:Change List:

  • Balance - new game capital cities start with stored materials

  • Bug Fix - workers moving after road/highway build when blocked

  • Feature - city 'Claim Tile'

  • Feature/Automation - city Rally Points, Auto-Rally order

  • Feature/Automation - Auto-Build Road, Auto-Build Highway orders

  • UI - 'Worker Order Completed' notification

  • UI - 'Raw Materials Shortage' city effect

  • UI - 'Fog Of War Darkness' option

  • UI - added orders/auto-orders to map tooltip

  • UI - various info/tooltip and visual improvements

Please contact us at [email protected] or on the Steam discussion forum if you have any issues.

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In-game event13 Jun 2026Release - Version 1.0.61414836 (21) Now Live!This is a release to improve the following areas: Change List: · Balance - Air Elemental health and damaged reduced slightly · Balance - Physical Flight gives Accuracy penalty · Balance - new units · Zombie Wolves, Zombie Bears, Harpies (and lairs), Cherub Archers, various Zombie Animals · Balance - new spells · Summon Zombie Wolves, Summon Zombie Bears, Summon Harpies, Summon Harpy Storm Witch…Game update14 May 2026Patch Release - 1.0.61404954 (20) Now Live!This is a small patch release to improve the following areas: Change List: · Bug Fix - upgrading squad incorrectly sets experience level to zero · UI - 'Lair Created', 'Lair Destroyed' notifications · UI - various typos and description fixes Please contact us at [email protected] or on the Steam discussion forum if you have any issues.Game update10 May 2026Patch Release - 1.0.61404535 (19) Now Live!This is a small patch release to improve the following areas: Change List: · Balance - caravan transfer range set to double City Density minimum distance · Balance - raw materials storage increased by buildings · Balance - at maximum research, surplus research is converted to mana · Bug Fix/Balance - Neutral Monsters replenish/reinforce when spawning a new captured lair · Bug Fix - lairs not re…