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Trail of AyashEventsFourth Devlog 0.4 UPDATE (New objects, new lands, polishing the gameplay)
In-game event

Fourth Devlog 0.4 UPDATE (New objects, new lands, polishing the gameplay)

Trail of Ayash · published 16 Jul 2023, 19:43 UTC

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In this update, we have dedicated our efforts to several areas, including optimization and bug fixes. Additionally, we have introduced a range of new authentic-looking objects that align seamlessly with the game's setting, providing a more immersive and accurate experience.Furthermore, we have made significant changes to the Gabesh Lands. We have eliminated many empty spaces and replaced them with camps that offer exciting new quests, items, recipes, and enemies. We are thrilled to announce the inclusion of the final level in the game, the swamp lands, which will feature one of our most intricate side quests.If you have any suggestions regarding the game's direction, please don't hesitate to share them with us. We greatly value your input!

  • - Plenty of New locations with loot, recipies and enemies!
  • - Swamp lands that will be playable in the final release of the game!
  • - Many quality of life improvements added into the game
  • - We have added some new monsters roaming the land (We will keep on balancing their stats and places of spawns)
  • - Optimisation in the Gabesh lands should be much greater but it's still work in progress
  • - Simpler magic system (integrated into inventory drag and condensed with spells from one place)
  • - Added a new giant monster in the arctic areas for the veteran players
  • - Add new placeable particles
  • - Add new AI spells
  • - Reduced some small textures resolution for the better performance
  • - changed ladder climbing animations ( Still WIP)
  • - Fixed travelling points that caused players to fall thru the map
  • - quest fixes
  • - map fixes such as player rotation icon
  • - added new sfx for animals and monsters

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