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Myrkwood: OffshootEventsMyrkwood: Offshoot (v7)
Major update

Myrkwood: Offshoot (v7)

Myrkwood: Offshoot · published 9 Nov 2025, 23:05 UTC · build 20731677

All eventsPlayers around this dateRead on Steam

I was making bug fixes for v6, and I thought of some features I'd like to add to the game, I also found a lot of bugs while doing it, so here you go. I hope you enjoy it.

Changes:

  • Added decorations to Dungeons.

  • Added overheal, which is temporary HP added on top of your normal health, which lets you take more damage at once.

  • Added critical hits which let you deal 2.5x damage.

  • Added Tossables which are a derivative of Consumable that lets you throw an item on the ground and have it do some for a short while.

  • Added 3 tossable: Strength Totem, Wind Totem, and Healing Totem.

  • Unified all enemy scripts to a generic Entity superclass to simplify adding features.

  • Fixed a bug where being hit and attacking would make the text color on the damage indicators be wrong.

  • Renamed the Plains Dungeon to Lysawood.

  • Made it so Dungeons can accept multiple maps instead of having hardcoded values.

  • Added Solmere Dungeon.

  • Allowed enemies to be afflicted with status effects.

  • Added highest waves, highest rooms completed & enemies killed as a trackable stat.

  • Buffed the Damage Upgrade to 10 damage per level & increased its max level to 10.

  • Made tooltips more visible and immediately show up when hovering over something that has a tooltip.

  • Dungeon/Defense shops no longer let you access the entire shop at once, now having a rotating catalog.

  • Replaced playtime points with XP/Leveling, this will show an animation when you leveled up and will notify you when you have a new item, additionally you can now have gold upon starting the game & a slight boost in percentage of gold earned when at a high level. Additionally, your level will show up to other players in the multiplayer lobby.

  • Removed excessive toasts that will show up when you buy items.

  • Moved around the title to look like its logo.

  • Fixed the health/sprint bars so they don't look weird and properly visualize their data.

  • Your loadout will now show much armor you collect and how much armor there is in total.

  • Added controller support to the game, with the main menu having changes to support these such as keyboard navigation.

  • Added invulnerability to enemies (unused for now).

  • Added the ability to have multiple inventory slots than just 3.

  • Added 17 new upgrades & 8 new consumables.

  • Fixed Ghosts, Gunk Slimes, & Explosive Baubles not appearing in multiplayer for clients.

  • Fixed heals not happening for clients.

  • Fixed explosions not happening for clients.

More from Myrkwood: Offshoot

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Myrkwood: OffshootGame update6 Sep 2026Myrkwood: Offshoot (v11)Hello everyone, here's a minor update, not much really to say about it, hopefully you have fun. · The Bombrat King has been reworked and his attacks have been made more fair & sensical, he has only two attacks, at any range he'll fire Bombrat Mortars , mobs that fly up into the air and crash down onto the ground with an explosion. Additionally, he'll charge up a lunge when nearby and hit you ha…Major update24 Apr 2026Myrkwood: Offshoot (v10)Hello all once again, this is another update that adds content that I felt would make the game feel more fun. Changes: · Added 23 achievements on Steam. · Made maps slightly bigger. · Made it so Solmere can appear on your Main Menu when you select it. · Added 7 new armors. · Added an extra new item slot. · Hopefully fix players not healing in a multiplayer match as a client. · Added a tutorial…Major update5 Jan 2026Myrkwood: Offshoot (v9)Hello! It's been a while since I released the release build, here's an update, additionally, I'm announcing a mobile port of Myrkwood: Offshoot, hopefully you can get excited for that. · Added a new boss system, every 20 waves on Defense a boss will spawn, the first boss added is the Bombrat King. The Bombrat King moves around the map spawning bombrats and will occasionally make shockwaves, it'…