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Towers of ScaleEventsv0.2-238
Game update

v0.2-238

Towers of Scale · published 1 Nov 2025, 17:57 UTC

All eventsPlayers around this dateRead on Steam
  • Changed the grade thresholds on 1-2. Players that have a score of 800mil or below may see themselves gain a gem after this patch - players that have a score above it may end up losing a gem. That being said it shouldn't matter for most players that much.

  • Made some changes to the enemies to nerf a certain strategy on 1-2, as well as increased the cost of one of the gem gates. This may break some savestates of one or two players.

  • Changed the behaviour of digging through walls for consistency with doors - now you will move into the tile you have just dug out.

  • The options screen is now accessible during gameplay in addition to being accessible from the main menu.

  • The palette setting now wraps around in the menu.

  • The pathfinding algorithm used by mouse movement now allows moving alongside one way walls.

  • A setting was added that allows pathfinding through one-way walls was added.

  • Fixed a bug where popup tiles didn't pop up if you were trying to interact with a wall through mouse movement.

  • Added an explanation for the value shortening scheme in the compendium.

More from Towers of Scale

Other announcements

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Community29 Aug 2026Status update - August 2026Work on the game is going a bit slower than I would like to due to some real life circumstances. That being said, it doesn't mean I don't have any news to share. What will the EX-4 stage be? As I already mentioned before, the EX-4 stage is the next one planned for release. Since this is an EX stage, you may be expecting that this stage will be something else compared to the usual formula - and…Game update16 Aug 2026v0.7-455Fixed the issues with interactions between one way walls and fast travel. For real this time. Please do scream at me if something is still broken in this regard, · Fixed the order of pages in the compendium. · The timestamp of a save is now hidden while that save is selected. · Added the count of each consumable held item used to the ingame stats.In-game event2 Aug 2026v0.7-445The patch started as an achievement patch, then it ended up being more of a QoL patch. As mentioned before, the next thing planned for this game is the EX-4 stage, about which I will talk more later. Changelog since v0.7-436 BETA: · Added timestamps to the newly saved savestates. · Added gold spent statistic. · Added 4 new achievements. · Fixed the fast travel issue related to spike tiles next…