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Ortharion project›Events›1.1.1 Balance and bug fix
In-game event

1.1.1 Balance and bug fix

Ortharion project · published 5 years ago

All eventsPlayers around this dateRead on Steam

Improvement

  • The button as well as the function which manages the deletion of all saves have been removed, a new game system will be available for 1.2: "Lone Wolf". The characters thus created will not be linked to the rest of the account and will progress on their own, additional achievements will be added.
  • Added information on purchasing spells to the tutorials section and added information on requirements if the spell is not learnable due to stats.
  • When the player dies during a mission the mission ends and he cannot collect any rewards.

Balancing

  • The following buff spells have 50% movement speed instead of 0%: damage attenuation, indomitable shield, lightning shield, paper demon, lightning pet, rock pet, invulnerability, support spells Summon, Lightning Turret, Offensive Turret.
  • The fire mine spell no longer has a cooldown.
  • "Lightning mine", "cold mine", "volcanic eruption" and "ice storm" spells no longer have cast time.
  • The following spells now have the cast category, their casting speeds have not changed: "Cold Shock", "Pure Energy Bolt", "Lightning Shock".
  • Lightning Strike: Damage + 20%, cast time reduced from 0.5 to 0.4 seconds.
  • Cone of Fire: Damage + 30%.
  • Fire Shock: Damage area size -10%.
  • Energy Beam no longer has a cooldown and no longer has a maximum cast time.
  • Pillar of Frost, Meteor, and Ice Pike have the area damage spell category instead of projectile.

Bug fix

  • Mission monsters have the player level even without needing to use the "no weak monster" feature.
  • Mission monsters correctly take into account the chosen difficulty level.
  • Player-created wolf summons, correctly deal damage.
  • The talent unlockable at 50 point that grants Absorb Shield after Energy Shield is destroyed performed correctly.
  • Diffuse strike thrown with Strong strike is use correctly.
  • The player regains all of their energy shield when resurrected.
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Ortharion projectGame update6 Jan 20221.2eTalents or equipment that use spells that is not in the spellbook are used correctly. · Collisions of some items have been improved.In-game event8 Dec 20211.2dAdded 2 tabs for the storage chest. · The masochistic class can be learned. · Addition of images on several missing elements. · Runes that cannot be activated on duration-over-time spells now also no longer take into account area spells that remain in place. · The quick critical rune is no longer available for over-time spells (such as blizzard, shuriken). · 8 missing spells have been added to…In-game event10 Nov 20211.2bImprovement · Added FPS limitation, to have an effective limitation the slider must be set to 59 or lower. · The player's voice sounds when jumping take into account voice sounds instead of effects. · It is possible to put the quest area on the right of the screen with an opaque background. · In the spellbook, purchasable spells are grayed out if the player does not yet have the required stats…