Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Erannorth Renaissance›Events›Hotfix - 11/11/25 # 1.0.59
Game update

Hotfix - 11/11/25 # 1.0.59

Erannorth Renaissance · published 10 months ago · build 20754144

All eventsPlayers around this dateRead on Steam

Hi folks, this small hotfix addresses the issues you’ve reported in the latest build, along with a few quick community requests. Urgent fixes aside, the next regular update is planned for December. You can opt in for the beta to get it earlier and help test the new features. As always, keep posting your ideas and suggestions so I can consider them for future updates. Have fun!

Hotfix - 11/11/25 # 1.0.59

  • Fixed an issue where companions on Research duty were using the MC's stat for their final check.
  • Fixed an issue where replacing certain two-handed items by dragging others onto them could remove their passive bonuses twice.
  • Fixed an issue where Resist and Resistance action effects weren't correctly replacing the old instance but were instead converting it into a permanent buff.
  • Extended the safeguards to remove potentially conflicting contracts from the pool after accepting a contract.
  • Fixed the conditions for talking with Jerome and Lucy about a certain topic, as meeting them prematurely could incorrectly start it and break the main quest's logical continuity.
  • Added a safeguard to ensure that after losing a Duel, the enemy NPC properly receives the 'Died' tag.
  • Added an extra safeguard to prevent pressing space during the auto-end turn (when no AP remains) from skipping the next playable actor's turn.
  • Added the missing recipe for Trap referenced in the "Lanterns and Locks" book.
  • Changed the requirement descriptions of dual actions to "Skill1 X or Skill2 X" instead of "Skill1 or Skill2 X" to avoid possible confusion.
  • Steal contracts will no longer increase 'Corruption'.
  • In the Relationship UI, you can now see an NPC's level under their name.
More from Erannorth Renaissance

Other announcements

All events
Game update28 Aug 2026Hotfix - 28/08/26 # 1.2.66Hi folks, I hope you have had a great summer so far and enjoyed some quality time with your loved ones. I am back from my own vacation, so this is a small warm-up patch to ease back into things. You can read more in the patch notes below. 28/08/26 # 1.2.66 · Enemies will correctly assess whether resistance actions are positive or negative. · The random NPC generator can now generate Cambion, Ne…Game update29 Jun 2026Hotfix - 29/06/26 # 1.2.65Hi folks, Today’s hotfix fixes some of the latest reported issues. You can read more in the patch notes below. 29/06/26 # 1.2.65 · Fixed an issue where oceanic Escort contracts could be generated without destination coordinates. · Updated the templating for Escort and Explore contracts to always display the desired destination coordinates. · Fixed an issue where lairs couldn't be generated for…Game update8 Jun 2026Hotfix - 08/06/26 # 1.2.64Hi folks, Today’s hotfix fixes some of the latest reported issues. You can read more in the patch notes below. 08/06/26 # 1.2.64 · Fixed a blocker issue in one of Marie's camp events. · Fixed an issue where you could accidentally assign PP and SP to shapeshifted forms. · The werewolf form now properly has access to the Bestial Strength action. · Added a safeguard to ensure that summons will equ…