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Solar Expanse - Space Exploration Manager›Events›Early access hotfix #2
Game update

Early access hotfix #2

Solar Expanse - Space Exploration Manager · published 5 months ago · build 22829519

All eventsPlayers around this dateRead on Steam

Greetings Space explorers!

We have just released a new build, 0.26.4.17.8 BETA! This build introduces some of the critical fixes and changes! If you encounter new issues or preferred the previous default build, you can switch to branch 'previous' in the game's library settings on Steam.

Changes:

  • added difficulty options (basic multipliers as of now, might not be displayed properly on the following screens)

  • replaced planet images, contract windows, market and research arts made with help of AI with the game’s screenshots, and NASA and other photos

  • updated descriptions on ‘RESOURCE TRANSFERRED’ cyclical mission condition to clarify its function 

  • updated Brazilian Portuguese, Japanese, Italian, Korean, and Spanish translation

  • shortened sound of click

  • small earth landscape improvement

    Fixes:

  • mission progress over 100% when planning two Atlas missions at once 

  • not visible colonised planet lights

  • FPS drops after 2070

  • loss of fuel when cancelling mission in planning

  • constant acceleration flights starting from Sun

  • fix preventing late game saves breaking in rare scenarios

  • exhaust velocity in SC panel displaying wrong amount

  • fixed interstellar assembly/ship lacking habitat spaces

  • tooltip fixes and improvements

  • minor fixes for cyclical missions (display of cargo in mission list section, notification spam)

  • fixed the most common crashes and exceptions

    Known issues:

  • the values on the screens following the difficulty choice screen are not displayed properly, but are still in effect

  • Stratos flights from non-Earth objects to their orbit costs no fuel

  • constant acceleration flights starting from Sun

  • fix preventing late game saves breaking in rare scenarios

  • launching the game issues on uncommon multi-screen setups. Known workaround: ⁠https://steamcommunity.com/app/1369700/discussions/0/802344445710216010/

  • exhaust velocity in SC panel displaying wrong amount

  • fixed interstellar assembly/ship lacking habitat spaces

  • competition buying offers for huge amounts of money

  • Earth deterraforming too fast

  • some of the translated texts might not fit the UI perfectly in a few places, or be inaccurate.

We’re aware of your requests regarding cyclical missions and UI, but addressing them will take time.

Thank you for your ongoing feedback and support!

SpaceOps Team

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