Solar Expanse - Space Exploration Manager · published · build 24238075
Greetings Space Explorers!
Thanks to your extensive open_beta testing, we're bringing you the new build 0.26.7.16.10 BETA to the default branch! We have also updated our DEMO to reflect the current state of the game better! We're aware that it took us a while, but we've been also working on something more exciting in the meantime, and we'll announce it next week! Stay tuned!
New Features:
communication satellites - as a new way of earning passive income from the population
Changes:
tooltip info about supplies added
mining facilities will now show factor for the current object
additional video for gravity assist contract trivia
added translations to new texts in all available languages
Fixes:
double clicking to construct wouldn't always work
double clicking in SC/LV/facility construction panel could queue more construction tasks
exception if asteroid engine was deleted during asteroid push
mining module "extracts" text could overlap with resources
lack of fuel could show incorrect info in mission planning summary
changing priorities and influencing facilities of other companies/world government
issues with resources not transferring properly in missions continued from ongoing missions
"Phobos carbon" and "Space elevator" contract adjustments
some resources slightly below 1T not able to be transported
solar SC showing fastest/optimal during mission planning
drag-and-drop ability in tooltip incorrectly displayed if facilities/modules were in construction queue
facilities under construction could result in some errors if drag-and-dropped to mission planning cargo
fixed deposits sometimes showing NaN, infinity or negative values, and it's resulting exception
"Wrong maxPopulation < 0" exception caused by faulty deposits
sudden negative money and game end caused by faulty deposits
market offers for negative price
resource icon remaining on screen after drag-and-drop
dropping resources into object deposit that were not allowed
notifications appearing from asteroids hooked into space elevator
save/load window won't lag if there are many saves
fixed resource duplication
orbital mirror/shade appearing inside of some bodies
fastest/optimal would not display for some SC's
Ceres size reduced
upkeep tooltip style
UI adjustments
several crashes and exceptions
Known issues:
orbital construction stops working after dropping asteroid from orbit
cyclical mission "resources transferred" and "end on date" doesn't work for orbital SC's
resource icon remaining on screen after drag-and-drop
moons have incorrect size
contract sound overlapping
cyclical mission layer doesn't hide them
cyclical mission "fastest" setting doesn't work
contract sound overlapping
Thank you for all the reviews, feedback, and your ongoing engagement! Solar Expanse wouldn't develop so well without your help!
See you in space
SpaceOps Team