It’s the final countdown, people: We’re headed towards our last update for Phoenix Point, “Hastur,” with our most requested community feature: Steam Workshop mod support.
With this final update, we’ll be opening up Steam Workshop for the community to share their creations and make it easy for any player to enable and subscribe to player-made mods. As an added feature that’s part of our mod integration, each mod can be tweaked by players to finely tune the right balance for their intended game.

To get things started on the right foot, we’re releasing an example mod alongside the Workshop launch that we’re currently calling “Custom Campaign.” This mod will demonstrate what creators can do with modding, while also allowing a greater degree of customization when it comes to kicking off your campaigns such as:
Our programming team has worked very hard to make modding work because we are excited to see what the community brings to the table for Phoenix Point - and for everybody to experience the existing mods that can now be brought over to Steam.
On a separate note: next Thursday, July 21st, we will combine all Phoenix Point content into one Complete Edition bundle on PC. If you already own Year One Edition and the Expansion Pass, don’t despair; you’re not missing out on any additional content, but for those looking to jump in for the first time or upgrade, this will be the definitive way to get all Phoenix Point content with a single purchase.
Finally, we have a few small surprises we’re saving til next Thursday’s release of Complete Edition and the free Hastur update, so still a bit more to come!